Syzygy

Monday, May 26, 2008

Gearing up for puzzling

The Google US Puzzle Championship is less than 3 weeks away! After my poor performance in 2007, I'm eager to prove myself this year. Ideally, if I had optimized time, I should have scored ~200 points in the 2007 competition, but failed even to match my score from the year before. If you want to see an analysis of my mistakes in one poorly formatted run-on paragraph, feel free to read the above-linked post.

My plan at this point is probably to capitalize on the fact that finals week will be pretty empty for me, so it will give me a chance to do a couple of things in preparation:

1) Read through Tom's blog to scavenge for tips and strategies. I actually didn't realize that he had devoted an entire post recently to the USPC, and only thought that he had some posts up primarily on Sudoku, but YAY!

2) Work through some old puzzle competitions, trying to remember the key piece of data that unlocks the rest of the puzzle. This should help me get into the mindset of hunting for these rather than trying some blind manipulations of the puzzles.

3) Work through some of the puzzles I've been neglecting in Mensa's blue book. While I'm not a big fan of Mensa's IQ arrogance, the puzzle books they publish are quite nice and both a large variety of puzzles and a range of difficulty for each puzzle type.

4) Stop playing so much DROD. I learned about DROD through www.mathpuzzle.com, which has the occasional post covering a smattering of puzzles, optimization problems, and math research related to games and such. At the moment, I'm on levels 13, 14, 15, and 16 (using the warp in level 12 to make all of those levels available through the restore function) of the Architect's Edition, a free open-source version of the original DROD. While the puzzles are not quite as nicely play-tested as, say, Journey to Rooted Hold, free trumps $20 at the moment.

There is a version of the original DROD using the new engine: King Dugan's Dungeon. However, it does cost money. I will probably buy it at some point for the online tracking system. In addition to the updated graphics, voice acting, and new secrets, it does add a couple features that are very desirable and missing from the Architect's Edition: the ability to undo the last move (even if it resulted in death), and a timer to keep track of Roach Queen, Snake, and Tar Mother behavior. I'm not sure if the engine for KDD is the same as that for The City Beneath, which includes the excellent ability to click on orbs and see which doors will be activated and in which way. Regardless, I did come up with an excellent workaround regardless. Overhead markers work great (being water-soluble) for writing directly on your monitor! This has helped me immensely, by notating switches, as well as marking the location of walls and trapdoors otherwise hidden by Tar.

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Mwa ha ha

I was catching up on my RSS feeds, when I found this post on Boing Boing on IQ differences between groups using different browsers on different OS'es.

So of course, I took it, knowing full well the stupidity of an online IQ test as well all its inherent biases.

Well, the result was certainly unexpected.

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Friday, May 16, 2008

Tajima I

On Tuesday, after promises of Shabu-Shabu and an otherwise good presentation on UCSD's limited program to get more mathematicians and scientists into middle and high schools as teachers, we went to Tajima 1. (the one on Convoy) Also, we had heard good things from Kirk and some other labmates.

Well, I hope that Tajima 2 (the Mercury St. location) is doing much better, because I was severely disappointed with my meal. The Chicken Kara-age was bland and a little soggy, and my Chashu Ramen was frankly not as good as some instant ramen I've had. However, as the ever-skeptical scientist, I have some hypotheses:

1) Tajima 1 is crappy, but Tajima 2 is ok/good.
2) Tajima 1 was having an off-night.
3) I just don't like how they do their broth.
4) $2 more ($8.95 vs $6.95) is worth the cost of three small thin slices of flavorless tough pork.

I'm sorry; the Santouka in SD may not be as great as the ones in LA, but even the chashu in their plain ramen is significantly better than what I had earlier this week.

Regardless, I am willing to give Tajima 2 a shot this weekend. Hopefully I will remember to bring a charged camera. If you're curious about the quality of the food my friends have, their judgments ranged from mediocre to average. Given the price, which is also about average, I can't really recommend this place. What can I say? I'm willing to put up with high prices and slow service if the food is good, but if my primary goal is to socialize with friends and have some food in the process, I could go to any number of good pho places in SD for a fraction of the price.

Tajima Restaurant (1)
4681 Convoy Street
San Diego, CA 92111
858.576.7244

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Thursday, May 8, 2008

awesomeness

Maaya's new single Triangler has now been in the top 10 on the Japanese Billboard for weekly singles for two weeks now! Apparently, this is the first of Maaya's singles to break the top 10, although she has had albums in the top 10 (album ranking) before.

Go Maaya!

In other news, my lab mates wanted to know what wiki pages I had created. While my entry for the almighty kuwanger no longer exists, tracking the history of Maaya's wiki page reveals me as the creator. At least, I remembering writing it, and I doubt there were a large number of Maaya fans using wikipedia during August of 2003 in Gaithersburg, MD. Yay for being technologically aware! (and a fan of somewhat obscure things. Computational origami anyone?)

And I promise, the food posts are coming!

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Thursday, May 1, 2008

losing nerd cred by the minute!

The last game I bought was Audiosurf, via Steam, and only because it was 9 bucks. Before that, it was Super Mario Galaxy. Meanwhile the list of AAA-games that have been released in the past few years that I haven't played AT ALL continues to grow:

God of War (complete series)
Halo 3
Super Smash Bros. Brawl
Mario Kart Wii
GTA IV

Chalk it up to getting work done, and saving up money for Fallout 3. :)

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